#include "defs.h" #define BREAKINSH "players/jubal/shad/breakinsh" main(str) { object ob,sh; SECURE if(!str) return write("Usage: breakin \n"), 1; if(ob=find_player(str)) { if(!(ob=environment(ob))) return write("No environment!\n"), 1; } else if(!(ob=find_object(str))) return write(str+" doesn't exist\n"), 1; sh=clone_object(BREAKINSH)->start(ob); move_object(this_player(),ob); destruct(sh); write("Done.\n"); return 1; }