inherit "obj/monster"; reset(arg) { ::reset(arg); if(arg) return; set_name("bilbo"); set_alias("bilbo"); set_alt_name("bilbo"); set_aggressive(0); set_short("Bilbo Baggins"); set_long("A short, stout hobbit.\n" + "He looks disoriented.\n"); set_level(11); set_hp(200); set_wc(15); set_ac(9); set_chance(0); set_spell_dam(0); set_spell_mess1("Bilbo flashes sting at you\n"); set_spell_mess2("Bilbo Sting's you\n"); load_chat(10, ({"Bilbo asks: Have you seen the ring?\n", "Bilbo says: Frodo! Oh, dear Frodo, where are you?\n", "Bilbo mumbles: I just walked through this mirror and...\n", "Bilbo says: I wish I could go home.\n"})); if(!present("sting", this_object())) { move_object(clone_object("/players/jubal/wea/sting.c"),this_object()); command("wield sting",this_object()); } }