#include "path.h" inherit "obj/monster"; reset(arg) { ::reset(arg); if(arg) return; set_name( ({"cerberus","cereberus","cerebrus"}) ); set_aggressive(0); set_long("Cerberus is a three-headed black dog.\n" +"On each head is a spiked black collar.\n" +"Cerberus is blocking the entrance into hell.\n"); set_level(LEVHELL); set_chance(40); set_spell_dam(60); set_spell_mess1("Cerberus rips you with his teeth"); set_spell_mess2("Cerberus bites you"); load_a_chat(10, ({"Cerberus growls at $it.\n", "Cerberus scratches at $it.\n"}) ); }