#include "path.h" inherit "obj/monster"; reset(arg) { ::reset(arg); if(arg) return; set_name("mephit"); set_aggressive(1); set_long("This is a mephit.\n" +"Related to the imp, the mephit looks like a miniature goblin" +" with flat,\npointy ears and a squarish face.\n"); set_level(LEVHELL*2/3); load_chat(30, ({"The mephit prances about.\n", "The mephit trips while running circles around you.\n", "The mephit slaps you in the face.\n", "The mephit pokes you in the eye.\n", "The mephit cackles gleefully.\n", "The mephit bursts into flames for amusement.\n"}) ); }