#define PATH "players/jubal/hell/" #define HROOM "players/jubal/hell/hroom" #define MON (PATH+"mon/") #define HOBJ_FNAME (PATH+"hobj") #define LEVHELL 20 /* what level players? */ #define COMPASS ({"north","northeast","east","southeast",\ "south","southwest","west","northwest"}) #define NEWDIR ({"forward","forward-right","right","back-right",\ "backward","back-left","left","forward-left"}) #define DIR_SZ 8 #define TP this_player() #define NAME TP->query_name() #define EXISTS(x,y) if(!present(x,this_object())) \ move_object(clone_object(y),this_object()) #define TO this_object() #define HOBJ present("__hobj",TP)