/* Water Brothers Guild soul */ #define PATH "guilds/water/" inherit "guilds/water/action"; drop() { return 1; } query_auto_load() { return PATH+"wb_soul.c:"; } extra_look() { return environment()->query_name()+" is a Water Brother"; } id(str) { return str=="guild_object"; } init() { if(this_player()->query_guild_string()!="water brother") { dest(); return; } environment()->set_heal_hp_rate(5); environment()->set_heal_sp_rate(13); set_heart_beat(1); actions(); } heart_beat() { return; }