Just a little text file to remind me of ideas and problems.

You can ignore this
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net_dead doesn't work!!
do an alias system in each square  (aliases=({"baltic ave","baltic avenue"}); )
Chance: Advance token to nearest utility is not actual card..  should be 10xrent
cards.

(in jail) can be ugly
sell houses at #?

mon num  in list prop

shouts with **

bankrupt by prop..  pay of landee
do bankruptcy using query_worth check..

what if TP doesn't have rent amount?  (consult rules)

could roll, land on chance and advance - bounce some more..  keep a bounce var
in the player object and reset every 'roll'

